SRT ingest
Your encoder publishes over SRT with latency and retransmission tuned for mobile networks.
SRT ingest, managed Cloud OBS and automatic BRB when the link drops. You walk; the operation takes care of itself.
Real captures — Control Room, OBS desktop, ingest and destinations. Click to enlarge.
Managed Cloud OBS, automatic BRB and multistreaming that does not depend on you at a desk.
Your encoder publishes over SRT with latency and retransmission tuned for mobile networks.
Scenes, overlays and multistreaming in the Control Room. No PC in your pocket.
Link drops, the standby scene takes over. It comes back, you go live again. No scramble in chat.
Twitch, YouTube, Kick and RTMP at the same price. An extra destination is not an extra line on your invoice.
Four moving parts, all of them managed. You only touch the Control Room.
Your encoder publishes to an SRT endpoint with a rotatable stream key. The transport absorbs packet loss instead of freezing the picture.
A dedicated OBS instance runs in the cloud with your scenes, overlays and sources — reachable from the Control Room or a remote desktop.
Connection health is watched continuously. Below the configured threshold the standby scene goes on air, and it switches back once the signal recovers.
One program output is re-encoded and delivered to every destination you connected. Adding a destination does not change your price.
Moblin, BELABOX, IRL Pro, Larix or OBS. Endpoint and key are in the panel.
OAuth with Twitch, YouTube and Kick. No per-destination fee.
The Control Room handles scenes and BRB. You focus on content.
Three shapes of operation, three problems it removes.
Problem: mobile networks fluctuate and every drop turns into dead air.
SRT absorbs what the network loses and the automatic BRB scene covers what it cannot. You keep walking instead of watching a bitrate graph.
Problem: hauling a production PC and an operator to every venue.
Scenes, overlays and the program switch live in the cloud. Anyone with a browser can run the show from the Control Room.
Problem: per-destination pricing and shared credentials.
Destinations are connected by OAuth, keys stay encrypted, and multistreaming carries no per-output fee — so reach is a decision, not a budget line.
Transparent monthly price and a self-service hard cap. Multistreaming with no per-destination fee is included in every plan.
For getting started, streaming a few hours a day.
For the regular creator who goes live every week.
For those running multiple channels who need priority.
High volume, SLA and a tailored contract.
What you need on your side, and where the signal can go.
SRT publishing with automatic reconnect in the Moblin app.
Dedicated encoder with adaptive bitrate.
SRT profile and ingest key in the app.
SRT with reconnect on iOS and Android.
SRT output, or RTMP as a desktop fallback.
| Profile | Ceiling | Availability |
|---|---|---|
| 1080p60 H.264 | up to 8 Mbps | all plans |
| 1080p60 HEVC | up to 12 Mbps | Pro |
| 4K / AV1 | negotiated | Enterprise |
Leave headroom above the target bitrate on your uplink — the transport needs spare capacity to retransmit lost packets.
Twitch, YouTube and Kick connect over OAuth from the panel. Any other platform that accepts RTMP can be added with a URL and a stream key. There is no fee per destination.
No queue, no per-destination fee, no surprise invoice. Public pricing on the site.